![]() ![]() Because the auto-lock gunplay is so incredibly simplistic and skill-free, just like in the campaign, the most important part of staying alive is positioning and fast movement. As long as you delay a lock-on and pull the trigger the second you have an effective line of sight, it’s almost hard to lose a one-on-one gun fight. “The bigger problem with both modes is that while there are subtleties to be learned with regard to weapon effectiveness at range – shotguns and machine pistols require close range, for example – most fights in Wrecking Zone boil down to guerilla tactics wherein whoever sees the other person and starts shooting first usually wins. It’s a smart decision that makes you focus on one of Crackdown’s best qualities: its constant movement. It’s essentially Kill Confirmed from Call of Duty, where standard Team Deathmatch rules apply with the added caveat that you have to collect your opponents’ token after killing them to bank the point. Of the two basic modes in Wrecking Zone, I preferred Agent Hunter. Wrecking Zone is like a tech demo in this way, where you’re supposed to admire what’s going on behind the scenes and ignore the fact that it doesn’t really matter. It’s so separate from everything going on that if you were to somehow time it perfectly so that the statue were to fall directly onto an enemy, they wouldn’t take any damage. But the problem is that for as cool as it is to see building shrapnel rain down from the sky or a structure lumber toward the ground under its own weight, it’s shoehorned into a multiplayer mode that does little to make use of it. With each breaking piece, there’s a crunchy shudder and boom, and it made me imagine how much more entertaining the single-player/co-op would be if I could bring down skyscrapers on that map. And it is genuinely impressive to barrel a rocket toward the ankles of a massive granite statue and watch in the unfolding seconds as the weight and mass of the stone humanoid force it down, cracking the floor into chunks as it makes contact. Pick up my sci-fi novel series, The Earthborn Trilogy, which is now in print, online and on audiobook.“Destruction is the absolute high water mark in Wrecking Zone. After these reviews (most of which I’m not reading yet) I am beyond excited to get my hands on it, as it seems like it’s shaping up to be an all-time classic.įollow me on Twitter and on Facebook. We will be hearing a lot more about God of War in the next week and month especially, and you’ll be hearing more from me once my review copy comes in the second wave this week. Unfortunately Microsoft, releasing the underwhelming Sea of Thieves last month with Crackdown 3 in limbo, just has not been able to keep up in this area, despite the Xbox One X being a fantastic console for multiplatform games. Add to that the pending release of The Last of Us 2, probably next year, and Sony is continuing to dominate with its exclusive IPs, matched only by Nintendo. This will be a victory Sony gets to tout for a very long time, and this month has also brought us extensive previews of this fall’s Spider-Man game from Insomniac, which looks pretty amazing in its own right. God of War is not just a true God of War game - it's an excellent one, and my favorite installment since God of War 2.” What is surprising, however, is how well it all works, not just the change in setting but the ambitious writing and more involved combat. That the world of the Eddas translates well into the series' signature larger-than-life brutality is not surprising: we have Trolls, Jotuns, Elves, Dwarves and vengeful Gods, magic hammers, Sacred Runes and everything else we need to piece together a set piece action RPG. We need Kratos to be familiar, but not identical, just like the combat, the new setting and the rest of the gameplay. But they want a new one, not a retread of old territory. Fans of the series, of which there are many, want a God of War game. “That's the challenge of God of War, or of any reboot. Here’s what our own Dave Thier had to say about it in his 9.5/10 review. Some reviewers are comparing the game to Resident Evil 4, another title which reinvented its core gameplay to great success, and others claim it’s the best looking, best written PS4 game out there. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |